General Wilhelm "Deathshead" Strasse is a gnarly looking
old man, with the kind of exaggeratedly evil voice, mannerisms and
disfigured face one tends to associate with modern depictions of Nazis. He’s
crouched down staring at me through the screen, flanked by two giant
Über-Soldaten, each with one of my comrades, Wyatt and Fergus,
wedged under their weighty knees. He’s goading me - or more
accurately William Joseph "B.J." Blazkowicz, the bloke I’m
in charge of - in that wholly merciless way Bad People From The National
Socialist Party tend to do. And because he’s a thoroughly amoral kinda
guy, you see, he’s up for dissecting one of them and he - here’s
the kicker - wants me to choose who is to be the lucky recipient of his
scientific attention. Do I pick Wyatt, the spunky rookie who only
minutes before had saved me from certain death and whom I now "owe
one"? Or will Fergus, the gruff and straightforward Scotsman who
clearly has a history with B.J - though to what extent I’m unsure; I
didn’t play two thousand and nine’s Wolfenstein - be the last man allowed to possibly, maybe, perhaps
stand back up?
Resident Evil 2 and the Little Corridor of Horrors
Who on Earth is the DARPA Chief Donald Anderson?
You know
the person, I know you do. That person who’s choosing to watch somebody else
play video games live over the Internet. That person who enjoys games so very
much that when they’re not playing them themselves they like spending (some of)
their time digitally peeking over the shoulders of others whilst they play. That person who is electing
to forgo personal input into a participatory form of entertainment in the
pursuit of an alternative means of consuming said entertainment. That person
who must accept all of these things
in order to arrive at the destination at which they find themselves, yet still feels the need to tell the object
of their scopophilic attentions that they are “playing it all wrong?!!!??!”
You know the type.
You’re on your own: Telltale’s The Walking Dead grows up
I’m going
to tell you a story, if I may, about Clementine, the protagonist of Telltale
Games’ The Walking Dead: Season 2.
Specifically a story about her curious ability, as a child, to make for
a more empowering lead than a strong, dependable, burly man’s man named Lee.
!#!SPOILERZ
WARNING!#!DO NOT CROSS!#!SPOILERZ WARNING!#!
I’m covered
in viscera, edging my way cautiously through a bloody big mob of the walking dead
(Season 2, Episode 3: In Harm’s Way).
It’s a tense affair. I’m dressed up like a walker (zombie) in an attempt to
fool them into thinking I’m one of their own. My head is lolled a bit to the
left which accentuates my double chin more than I’d like. I’m gargling with the
phlegm I keep nestled in my throat. I’ve got a bit of poo dripping slowly down
my forehead, ready to, in about a minute or so, plop off the end of my nose and
maybe, God forbid, land on my slightly extended lower lip. I’m running the risk
of eating walker poo for one very simple reason: I don’t want to become walker
poo. Not today at least.
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