Big Boss Isn't a Very Good Boss At All


What follows is a frank and honest discussion of Metal Gear Solid V: The Phantom Pain. It includes intimate details of its woeful and misguided ending.

Big Boss. The clue is in the name I suppose. The greatest warrior of the 20th century, trained by the previous greatest warrior of the 20th century. Bloke with a mullet and an eye patch. Physical carbon copy of his own clone—thanks entirely to Metal Gear Solid’s protagonist, Solid Snake, being hugely popular and existing in a 3D form long before Big Boss. He’s worked for the US government. He’s been betrayed by the US government. Now he operates for himself, seeking to set up an independent state made up entirely of men who fight wars, presumably as a way of thumbing his nose at the notion of nuanced geopolitics. He’s a madman, by all accounts. But he’s also the flawed protagonist of a few video games, making his tortuous way to becoming the antagonist of a few other video games. He’s sort of a big deal ‘round here.